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Adapting multimedia-based materials

General

Multimedia is a preferred medium for many learners offering potential benefits of multimodality (separate audio and visual information streams) and portability (many mobile devices can play audio or video).

Where both audio and visual stimuli are used each individual strand of picture, text and audio should self sufficiently convey the learning objectives as well as each strand supporting the other two. This creates enriched communication for all learners and ensures learners with disabilities can access information through at least one channel.

Whilst multimedia offers advantages to dyslexic users there are limitations which are worth consideration;

Range of adjustments

Video

When creating multimedia materials for educational use the starting point should be to design them in such a way that each strand (audio, video, text) is as full an expression as possible of the learning objectives – and that each enriches and/or reinforces the other.

Video content should prove more suitable than text-based content to many dyslexic users but if the learner is to make notes on the content it will be helpful for their to be a text transcript available. This allows them to select, copy and paste key information, reducing their difficulties with organised notetaking.

Dyslexic learners can experience difficulties in recognising hierarchy and sequence in concepts and ideas. Where video is used extensively to support elements of coursework it may be helpful to link to the video clips from a mindmap or other graphical device so the relationships between the clips can be seen.


Audio

Audio files (e.g. podcasting) prove an increasingly popular way of providing information to learners since it provides accessibility solutions for many print-impaired learners. These can include recordings of fieldwork/practical observations, summaries of discussions or arguments and interviews or audio presentations. Audio resources are an assistive technology for many learners, especially those with print difficulties or those with visual problems.

Many dyslexic learners can benefit from audio resources because they can be portable and more accessible than text. Nevertheless, all learners will benefit from the simple value-added techniques below.

Technical and production issues

Critical to the whole process is the authorial intention - the learning objectives which are to be communicated - and the extent to which multimedia is adding value to traditional resources. Where narrative, video, text and animation are brought together with accessibility in mind there may be very few later adjustments required. Where multimedia is produced by non-specialists using entry level software and hardware the best adjustment is to ensure narrative, video and supporting text (e.g. subtitles, text summaries, etc.) mutually reinforce the key learning objectives.

Where educational institutions create in-house multimedia using a specialist team they should note the relevant Web Accessibility Guidelines and the practical guidance available on the Skills for Access site. The options available may depend on software used in production and the hardware used in playback but where the options for accessible production exist, sloppy production techniques which render multimedia inaccessible should be regarded as a breach of good practice and a barrier to reasonable adjustment.

The short term memory and attention issues for some dyslexic learners mean that they benefit from:

With some e-learning materials it is possible to add navigation during the production phase. Where the materials are produced by non-specialists using minimal software and hardware (e.g. raw video clips of a field course downloaded from a video camera) video can be uploaded to free web services like Videotag where text links to particular points of the video can be added to support both navigation and understanding.


Context of use

The context of use is critical in determining the appropriate reasonable adjustment. It must be recognised that:

When creating new multimedia learning resources accessibility should be maximised within the context in which they are to be used. In the case of significant course materials with a long shelf life and high production values this implies subtitling, explicit narrative and (if appropriate) video or audio description. In contrast, multimedia produced for a more transient context (for example, video clips from fieldwork for revision purposes) may be more appropriately dealt with by ensuring the narrative and the video effectively reinforce one another by conveying the same message.

Multimedia resources can result in weaker learning for some dyslexic users. Avoid using eye-candy or other gimmicks which can create unnecessary distractions and the problems of split attention.


Conclusion

You may also find the following guidance sheets useful:
Animation Advice & Guidance Sheet ( - 137 KB)

PowerPoint Advice & Guidance Sheet ( - 113 KB)

Flash Advice & Guidance Sheet ( - 183 KB)

Video Advice & Guidance Sheet ( - 120 KB)

User Needs Advice & Guidance Sheet ( - 105 KB)

Multiple Choice & Gap Fill Advice & Guidance Sheet ( - 105 KB)

Drag & Drop Advice & Guidance Sheet ( - 107 KB)