Multimedia is a preferred medium for many learners offering
potential benefits of multimodality (separate audio and visual
information streams) and portability (many mobile devices can play
audio or video).
Where both audio and visual stimuli are used each individual strand
of picture, text and audio should self sufficiently convey the learning
objectives as well as each strand supporting the other two. This
creates enriched communication for all learners and ensures learners
with disabilities can access information through at least one channel.
Whilst multimedia offers advantages to dyslexic users there are limitations which are worth consideration;
When creating multimedia materials for educational use the starting
point should be to design them in such a way that each strand (audio,
video, text) is as full an expression as possible of the learning
objectives – and that each enriches and/or reinforces the other.
Video content should prove more suitable than text-based content to
many dyslexic users but if the learner is to make notes on the content
it will be helpful for their to be a text transcript available. This
allows them to select, copy and paste key information, reducing their
difficulties with organised notetaking.
Dyslexic learners can experience difficulties in recognising hierarchy and sequence in concepts and ideas. Where video is used extensively to support elements of coursework it may be helpful to link to the video clips from a mindmap or other graphical device so the relationships between the clips can be seen.
Audio files (e.g. podcasting) prove an increasingly popular way of
providing information to learners since it provides accessibility
solutions for many print-impaired learners. These can include
recordings of fieldwork/practical observations, summaries of
discussions or arguments and interviews or audio presentations. Audio
resources are an assistive technology for many learners, especially
those with print difficulties or those with visual problems.
Many dyslexic learners can benefit from audio resources because they can be portable and more accessible than text. Nevertheless, all learners will benefit from the simple value-added techniques below.
Critical to the whole process is the authorial intention - the
learning objectives which are to be communicated - and the extent to
which multimedia is adding value to traditional resources. Where
narrative, video, text and animation are brought together with
accessibility in mind there may be very few later adjustments required.
Where multimedia is produced by non-specialists using entry level
software and hardware the best adjustment is to ensure narrative, video
and supporting text (e.g. subtitles, text summaries, etc.) mutually
reinforce the key learning objectives.
Where educational institutions create in-house multimedia using a specialist team they should note the relevant Web Accessibility Guidelines and the practical guidance available on the Skills for Access site.
The options available may depend on software used in production and the
hardware used in playback but where the options for accessible
production exist, sloppy production techniques which render multimedia
inaccessible should be regarded as a breach of good practice and a
barrier to reasonable adjustment.
The short term memory and attention issues for some dyslexic learners mean that they benefit from:
With some e-learning materials it is possible to add navigation during the production phase. Where the materials are produced by non-specialists using minimal software and hardware (e.g. raw video clips of a field course downloaded from a video camera) video can be uploaded to free web services like Videotag where text links to particular points of the video can be added to support both navigation and understanding.
The context of use is critical in determining the appropriate reasonable adjustment. It must be recognised that:
When creating new multimedia learning resources accessibility should
be maximised within the context in which they are to be used. In the
case of significant course materials with a long shelf life and high
production values this implies subtitling, explicit narrative and (if
appropriate) video or audio description. In contrast, multimedia
produced for a more transient context (for example, video clips from
fieldwork for revision purposes) may be more appropriately dealt with
by ensuring the narrative and the video effectively reinforce one
another by conveying the same message.
Multimedia resources can result in weaker learning for some dyslexic users. Avoid using eye-candy or other gimmicks which can create unnecessary distractions and the problems of split attention.
You may also find the following guidance sheets useful:
Animation Advice & Guidance Sheet ( - 137 KB)
PowerPoint Advice & Guidance Sheet ( - 113 KB)
Flash Advice & Guidance Sheet ( - 183 KB)
Video Advice & Guidance Sheet ( - 120 KB)
User Needs Advice & Guidance Sheet ( - 105 KB)
Multiple Choice & Gap Fill Advice & Guidance Sheet ( - 105 KB)
Drag & Drop Advice & Guidance Sheet ( - 107 KB)